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Glossary

Quick Summary: Reference guide for all GRIDLOCK terminology and game concepts Difficulty: Beginner Time to Read: Reference (scan as needed)

Complete reference for GRIDLOCK game terminology, organized alphabetically.


A

ATTACK (Power-Up)

Type: Offensive power-up Effect: Awards +1,000 bonus points when successful Success Condition:

  • Market Grid: Placed on the coin with lowest volatility in your grid
  • Coin Grid: Placed on the candle with lowest volatility (smallest price swing) Strategy: Place on stable assets (BTC, ETH) or consolidation candles Icon: 🗡️

Example: In Market Grid L1 category, placing ATTACK on Bitcoin (typically the most stable coin) will likely succeed.


B

Base Points

Definition: Points earned for individual correct predictions in Coin Grid mode Not applicable to: Market Grid (has no base points)

Point Values by Time Range:

  • 24H Grid: +25 points per correct candle
  • 4H Grid: +50 points per correct candle
  • 1H Grid: +75 points per correct candle

Example: If you correctly predict 15 out of 16 candles in a 4H grid, your base points are 15 × 50 = 750 points.


C

Candle

Definition: A representation of price movement for a specific time interval Components:

  • Open: Price at the start of the interval
  • High: Highest price reached during the interval
  • Low: Lowest price reached during the interval
  • Close: Price at the end of the interval

Prediction Rule:

  • UP: Close > Open (price increased)
  • DOWN: Close < Open (price decreased)

Example: A 15-minute candle in 4H mode represents 15 minutes of price action. If Bitcoin opens at $50,000 and closes at $50,200, the candle is UP.

Related Terms: OHLC, Time Range

Category (Game Subtype)

Definition: A group of related cryptocurrencies in Market Grid mode

Three Categories:

  1. L1_CHAINS: Layer-1 blockchain protocols (Bitcoin, Ethereum, Solana, BNB, Avalanche, etc.)
  2. DEFI: Decentralized finance tokens (Uniswap, Aave, Curve, Synthetix, Chainlink, etc.)
  3. MEMES: Meme-driven cryptocurrencies (Dogecoin, Pepe, Shiba Inu, TRUMP, Fartcoin, etc.)

Strategy Note: Meme categories have highest volatility, L1 chains are more stable.

Related Terms: Market Grid, Subtype

Coin Grid

Definition: One of two main game modes where you predict directional price movements (UP/DOWN) for individual candles of a single cryptocurrency

How It Works:

  1. Select a cryptocurrency (e.g., Bitcoin)
  2. Choose a time range (24H, 4H, or 1H)
  3. Predict UP or DOWN for each candle on the grid
  4. Complete patterns to earn bonus points
  5. Deploy power-ups strategically

Grid Sizes by Time Range:

  • 24H: 6×4 grid (24 candles)
  • 4H: 4×4 grid (16 candles)
  • 1H: 4×3 grid (12 candles)

Scoring: Base points per correct prediction + pattern bonuses + power-up bonuses

Related Terms: Time Range, Market Grid, Prediction

Column

Definition: A vertical line pattern on the grid

Column Definitions:

  • 4×3 grids: 4 columns of 3 cells each
  • 4×4 grids: 4 columns of 4 cells each
  • 6×4 grids: 6 columns of 4 cells each

Scoring by Grid Size:

  • Market Grid 4×3: Full column (3 correct) = 3,000 points
  • Coin Grid 24H (6×4): Full column (4 correct) = 6,000 points | Partial (3) = 1,200 points
  • Coin Grid 4H (4×4): Full column (4 correct) = 5,000 points | Partial (3) = 1,000 points
  • Coin Grid 1H (4×3): Full column (3 correct) = 3,000 points

Example: In a 4×4 grid, Column 1 consists of cells at grid positions [0, 4, 8, 12].

Related Terms: Row, Pattern


D

DEFI (Category)

Definition: Category of decentralized finance cryptocurrencies in Market Grid mode

Coins Included (12 total): Uniswap (UNI), Aave (AAVE), Curve DAO (CRV), Synthetix (SNX), Chainlink (LINK), Lido DAO (LDO), PancakeSwap (CAKE), Jupiter (JUP), Pump (PUMP), Ethena (ENA), WLFI, Metronome (MET)

Volatility: Medium—more stable than memes, more volatile than established L1s Strategy: Good for intermediate players familiar with DeFi protocols

Related Terms: Category, Market Grid, L1_CHAINS, MEMES

Diagonal

Definition: A corner-to-corner pattern available only in 4×4 grids (Coin Grid 4H mode)

Two Diagonals:

  1. Main Diagonal: Top-left to bottom-right [0, 5, 10, 15]
  2. Anti-Diagonal: Top-right to bottom-left [3, 6, 9, 12]

Scoring (4H Grid only):

  • Full Diagonal (4 correct): 8,000 points 🔥 (highest single pattern!)
  • Partial Diagonal (3 correct): 1,500 points

Strategy Note: Diagonals are the highest-value pattern in the entire game—prioritize completing them in 4H mode.

Related Terms: Pattern, 4H Grid

DOWN Prediction

Definition: A prediction that a candle will close lower than it opened

Rule: Close < Open

Example: If a candle opens at $50,000 and you predict DOWN, you're predicting the close will be below $50,000 (e.g., $49,800).

Related Terms: UP Prediction, Candle, Prediction


F

Four Corners

Definition: A pattern consisting of all four corner cells of a 4×4 grid

Grid Positions: [0, 3, 12, 15] (top-left, top-right, bottom-left, bottom-right)

Scoring (4H Grid only):

  • All 4 correct: 4,000 points

Availability: Only in Coin Grid 4H mode (4×4 grid)

Strategy Note: Can be combined with diagonal strategies since corners are diagonal endpoints.

Related Terms: Pattern, Diagonal


G

Grid

Definition: The game board where you place coins (Market Grid) or make predictions (Coin Grid)

Grid Sizes:

  • Market Grid: 4×3 (12 coins)
  • Coin Grid 24H: 6×4 (24 candles)
  • Coin Grid 4H: 4×4 (16 candles)
  • Coin Grid 1H: 4×3 (12 candles)

Grid Positions: Numbered from 0 (top-left) going left-to-right, top-to-bottom:

4×3 Grid:
[ 0] [ 1] [ 2] [ 3]
[ 4] [ 5] [ 6] [ 7]
[ 8] [ 9] [10] [11]

Related Terms: Market Grid, Coin Grid

GUARD (Power-Up)

Type: Defensive power-up Effect: Awards +1,000 bonus points when successful Success Condition:

  • Market Grid: Placed on the coin with highest volatility in your grid
  • Coin Grid: Placed on the candle with highest volatility (largest price swing) Strategy: Place on volatile assets (meme coins) or breakout candles Icon: 🛡️

Example: In Market Grid Memes category, placing GUARD on Fartcoin (typically high volatility) often succeeds.

Related Terms: Power-Up, Volatility


L

L1_CHAINS (Category)

Definition: Category of Layer-1 blockchain cryptocurrencies in Market Grid mode

Coins Included (12 total): Bitcoin (BTC), Ethereum (ETH), Solana (SOL), Ripple (XRP), Binance Coin (BNB), Avalanche (AVAX), Litecoin (LTC), Toncoin (TON), Sui (SUI), Aptos (APT), Zcash (ZEC), Hype (HYPE)

Volatility: Generally lower than Memes, higher than stablecoins Strategy: Good for beginners—more predictable price movements

Related Terms: Category, Market Grid, DEFI, MEMES


M

Market Grid

Definition: One of two main game modes where you predict relative performance among coins within a category

How It Works:

  1. Choose a category (L1_CHAINS, DEFI, or MEMES)
  2. Select 12 coins from that category
  3. Arrange coins strategically on a 4×3 grid
  4. Place up to 3 power-ups (optional)
  5. Game ranks coins by actual % price change
  6. Patterns form based on coin rankings

Key Difference from Coin Grid: No explicit predictions needed—strategy is positioning coins you expect to perform well.

Grid Size: 4×3 (12 coins)

Scoring: Pattern completion bonuses + power-up bonuses (no base points)

Related Terms: Coin Grid, Category, Pattern

MEMES (Category)

Definition: Category of meme-driven cryptocurrencies in Market Grid mode

Coins Included (12 total): Dogecoin (DOGE), Pepe (PEPE), Shiba Inu (SHIB), dogwifhat (WIF), Fartcoin (FART), TRUMP, PENGU, Popcat (POPCAT), Purr (PURR), Melania (MELANIA), AIXBT, MoonDeng (MOONDENG)

Volatility: Highest among all categories Strategy: High-risk, high-volatility plays—GUARD power-up often succeeds here

Related Terms: Category, Market Grid, L1_CHAINS


O

OHLC

Acronym: Open, High, Low, Close Definition: The four key price points that define a candle

Components:

  • Open (O): Price at the start of the candle's time interval
  • High (H): Highest price reached during the interval
  • Low (L): Lowest price reached during the interval
  • Close (C): Price at the end of the interval

Prediction Rule:

  • If Close > Open → Candle is UP
  • If Close < Open → Candle is DOWN

Volatility Calculation: Volatility = |Close - Open| (absolute difference)

Related Terms: Candle, Volatility


P

Pattern

Definition: A geometric formation of correct predictions on the grid that awards bonus points

Available Patterns by Grid Size:

Market Grid (4×3):

  • Rows (3 total)
  • Columns (4 total)

Coin Grid 24H (6×4):

  • Rows (4 total)
  • Columns (6 total)
  • Squares (15 total)

Coin Grid 4H (4×4):

  • Rows (4 total)
  • Columns (4 total)
  • Diagonals (2 total)
  • Four Corners (1 total)
  • Squares (9 total)

Coin Grid 1H (4×3):

  • Rows (3 total)
  • Columns (4 total)
  • Squares (6 total)

Key Strategy: A single correct prediction can contribute to multiple patterns simultaneously.

Related Terms: Row, Column, Diagonal, Square

Power-Up

Definition: Strategic abilities you can place on grid cells to earn bonus points

Three Types:

  1. ATTACK 🗡️: Succeeds on lowest volatility cell
  2. GUARD 🛡️: Succeeds on highest volatility cell
  3. RESTORE 🔄: Automatically converts one incorrect prediction to correct

Placement Limit: Up to 3 power-ups per game (one of each type)

Bonus Points: +1,000 points per successful power-up

Strategy: Place power-ups on cells within multiple patterns to maximize impact.

Related Terms: ATTACK, GUARD, RESTORE

Prediction

Definition: Your forecast for a candle's directional movement in Coin Grid mode

Two Options:

  • UP: Predicting Close > Open
  • DOWN: Predicting Close < Open

Accuracy Scoring (Coin Grid only):

  • 24H Grid: +25 points per correct prediction
  • 4H Grid: +50 points per correct prediction
  • 1H Grid: +75 points per correct prediction

Note: Market Grid has no predictions—coin rankings determine outcomes.

Related Terms: UP Prediction, DOWN Prediction, Candle


R

RESTORE (Power-Up)

Type: Recovery power-up Effect: Automatically converts one incorrect prediction to correct, awards +1,000 bonus points Success Condition: Always succeeds (if there's an incorrect prediction on that cell) Strategy: Place on pattern-critical cells where you're uncertain—acts as insurance Icon: 🔄

Key Difference: Unlike ATTACK and GUARD, RESTORE always succeeds (assuming the prediction was incorrect).

Example: If you place RESTORE on a cell that would complete a diagonal, and that prediction is wrong, RESTORE converts it to correct, completing the diagonal (+8,000 points) plus RESTORE bonus (+1,000 points) = +9,000 points from one power-up!

Related Terms: Power-Up, Pattern

Results Screen

Definition: The final game screen displaying your score breakdown after settlement

Components Displayed:

  1. Base Points (Coin Grid only): Sum of correct prediction points
  2. Pattern Scores: Each completed pattern with point values
  3. Power-Up Scores: Success/failure status of each power-up
  4. Total Score: Sum of all score components

Visual Indicators:

  • ✅ Green cells: Correct predictions
  • ❌ Red cells: Incorrect predictions
  • Pattern highlights: Completed formations
  • Power-up icons: Success (green) / Failure (red)

Related Terms: Scoring, Wait State

Row

Definition: A horizontal line pattern on the grid

Row Definitions:

  • 4×3 grids: 3 rows of 4 cells each
  • 4×4 grids: 4 rows of 4 cells each
  • 6×4 grids: 4 rows of 6 cells each

Scoring by Grid Size:

  • Market Grid 4×3: Full row (4 correct) = 4,000 points | Partial (3) = 800 points
  • Coin Grid 24H (6×4): Full row (6 correct) = 12,000 points | (5) = 4,000 | (4) = 1,000
  • Coin Grid 4H (4×4): Full row (4 correct) = 5,000 points | Partial (3) = 1,000 points
  • Coin Grid 1H (4×3): Full row (4 correct) = 4,000 points | Partial (3) = 800 points

Strategy Note: Rows are generally the highest-value patterns (except 4H diagonals).

Example: In a 4×4 grid, Row 1 consists of cells [0, 1, 2, 3].

Related Terms: Column, Pattern


S

Scoring

Definition: The point calculation system that determines your final game result

Three Scoring Components:

  1. Base Points (Coin Grid only): Points per correct prediction
  2. Pattern Bonuses: Points for completed geometric formations
  3. Power-Up Bonuses: +1,000 points per successful power-up

Complete Scoring Tables: See Scoring Guide for detailed breakdowns.

Key Insight: Pattern bonuses are worth 40-160× more than base points—prioritize pattern completion.

Related Terms: Pattern, Base Points, Power-Up

Square

Definition: A 2×2 block pattern of correct predictions

Availability: Coin Grid 24H, 4H, and 1H modes (not available in Market Grid)

Square Positions by Grid Size:

  • 6×4 Grid (24H): 15 possible squares
  • 4×4 Grid (4H): 9 possible squares
  • 4×3 Grid (1H): 6 possible squares

Scoring:

  • 24H Grid: Square (4 correct) = 3,500 points
  • 4H Grid: Square (4 correct) = 3,000 points
  • 1H Grid: Square (4 correct) = 2,500 points

Example: In a 4×4 grid, the top-left square consists of cells [0, 1, 4, 5].

Related Terms: Pattern

Subtype

Definition: Another term for Category in Market Grid mode

Three Subtypes:

  • L1_CHAINS: Layer-1 blockchains
  • DEFI: Decentralized finance tokens
  • MEMES: Meme-driven cryptocurrencies

Related Terms: Category, Market Grid


T

Time Range

Definition: The duration and candle interval for Coin Grid games

Three Options:

Time RangeTotal DurationCandlesIntervalGrid SizeBase Points
24H24 hours241 hour6×4+25 each
4H4 hours1615 minutes4×4+50 each
1H1 hour125 minutes4×3+75 each

Selection Strategy:

  • 24H: Easier predictions, more pattern opportunities, longer wait time
  • 4H: Balanced difficulty, access to diagonals, optimal risk-reward
  • 1H: Hardest predictions, highest per-prediction points, fastest results

Related Terms: Coin Grid, Candle


U

UP Prediction

Definition: A prediction that a candle will close higher than it opened

Rule: Close > Open

Example: If a candle opens at $50,000 and you predict UP, you're predicting the close will be above $50,000 (e.g., $50,200).

Related Terms: DOWN Prediction, Candle, Prediction


V

Volatility

Definition: The magnitude of price movement for a coin or candle

Calculation: Volatility = |Close - Open| (absolute price difference)

Importance: Determines ATTACK and GUARD power-up success

Power-Up Mechanics:

  • Lowest Volatility → ATTACK succeeds
  • Highest Volatility → GUARD succeeds

Example:

  • Candle 1: Opens at $50,000, closes at $50,500 → Volatility = $500
  • Candle 2: Opens at $50,000, closes at $49,200 → Volatility = $800
  • If GUARD is placed on Candle 2 and no other candle has higher volatility, GUARD succeeds.

Related Terms: ATTACK, GUARD, OHLC


W

Wait State

Definition: The game state after starting where the game settles based on real market data

Duration:

  • Market Grid: Until end of current market period
  • Coin Grid 24H: 24 hours
  • Coin Grid 4H: 4 hours
  • Coin Grid 1H: 1 hour

What Happens:

  • Game fetches real-time price data from market feeds
  • Market Grid: Ranks coins by % price change
  • Coin Grid: Settles each candle's UP/DOWN outcome
  • Determines pattern completions and power-up success

Note: You cannot modify predictions or power-ups during Wait State.

Related Terms: Results Screen


Quick Reference: Scoring Tables

Market Grid (4×3) Scoring

PatternRequirementPoints
Full Row4 correct4,000
Partial Row3 correct800
Full Column3 correct3,000
ATTACK SuccessLowest volatility+1,000
GUARD SuccessHighest volatility+1,000
RESTORE SuccessConverts incorrect+1,000

Coin Grid 24H (6×4) Scoring

ComponentRequirementPoints
BaseCorrect prediction+25
Full Row6 correct12,000
Row (5)5 correct4,000
Row (4)4 correct1,000
Full Column4 correct6,000
Column (3)3 correct1,200
Square (2×2)4 correct3,500
Power-Up SuccessCondition met+1,000

Coin Grid 4H (4×4) Scoring

ComponentRequirementPoints
BaseCorrect prediction+50
Row/Column4 correct5,000
Row/Column (3)3 correct1,000
Diagonal4 correct8,000 🔥
Diagonal (3)3 correct1,500
Four Corners4 correct4,000
Square (2×2)4 correct3,000
Power-Up SuccessCondition met+1,000

Coin Grid 1H (4×3) Scoring

ComponentRequirementPoints
BaseCorrect prediction+75
Full Row4 correct4,000
Partial Row3 correct800
Full Column3 correct3,000
Square (2×2)4 correct2,500
Power-Up SuccessCondition met+1,000


Last Updated: 2025-10-28 Game Version: MVP v1.0